After almost three decades in the video game business, developer Brian Greenstone has announced his retirement, and is looking for a buyer for Pangea Software, Inc.
He started making video games in 1982, and formed Pangea Software in 1987. Every consumer Mac that shipped from 1995 through 2006 had at least one Pangea game bundled on it. Games such as Power Pete, Bugdom, Nanosaur, and Otto Matic became widely known thanks to the incredible distribution of the early iMacs from Apple. When the iPhone OS SDK became available in early 2008, Pangea Software was one of the first companies seeded with it, and they presented Enigmo and Cro-Mag Rally at the 2008 WWDC keynote address. In all, Pangea released 14 games for the Mac, and 17 games for iOS, not including several non-game utilities for both platforms.
“This process started about a year ago when my wife and I started a side business / hobby called 'Greenstone Fine Mineralia'. Two years ago I would have never imagined that I would be in the fine mineral and fossil business, but somehow it just happened, and we are loving it!” Greenstone says. “The hobby has become a full time job, so for the last five months I have had no time to do much other than work on growing our new business.”
He adds that he’s extremely grateful to Apple and the fans who have supported us over the years and has no plan to just abandon them.
“I will continue to support and update the existing games, fix bugs, and improve features here and there as time permits, but I will not be doing any new development,” Greenstone says. “My hope is to find a buyer for Pangea Software who can continue to move things forward - hopefully in ways I was never able to. In a way this as a 'Willy Wonka' situation because I'm not just going to sell Pangea Software to the highest bidder. I'm more interested in finding someone who will treat the company right, and make it better than it ever was before.”
Interested? Contact him at firstname.lastname@example.org .